![]() That will have to do for now.I dont use excalibur much curently, mainly just for easy junction since you just use blind and one shot every warframe, I made Limbor Prime recently so im using him or my Rhino if Limbo is really useless, these are my only 3 warframes I have, but yeah excalibur would be least used of them all, im asking because I would like to get more waframes like Inaros or Frost that looks interesting so having two excaliburs seems ehh not worthy it, but than again I do not know much about game yet, I havent even reached 50 days log in reward so I rather ask before I delete something. In the meantime, The Sacrifice does a fine job of raising as many new questions as it answers. Maybe the studio has something up its sleeve to assuage my curiosity further. TennoCon-developer Digital Extremes’ Warframe-centric convention-is just around the corner, along with the potential for major announcements. That seems like an awfully long time to wait for closure, right after waiting more than a year for The Sacrifice. The problem is that, so far, cinematic quests have taken a year or more to develop. The Sacrifice changes its status quo considerably, with a wild climax that should have major consequences down the line. Speaking of the future, I’ll be very interested to see where Warframe’s story goes from here. Hopefully that will fade as the new screens start to outnumber the old ones. There’s an almost unfinished quality to the game now. It is slightly jarring to go from an unchanged menu to a new one, though. It’s also easier to tell what you have in your inventory at a glance, since the equipment screen shows more items at once with less wasted space. The affected areas are more filigreed and less sterile-better matching the game’s regal, alien look. The difference is striking where visible (and not just because the old and new menus obviously clash). It is slightly jarring to go from one unchanged menu to a new one, though. The new UI is nice but since only half of the menu screens have been updated it feels unfinished. The plan is to retouch the rest throughout 2018. Only eight of a promised 131 menu screens got spruced up with the patch. By long-term, I mean the redesign still has a long way to go. ![]() The Sacrifice coincides with the first step in a long-term project to overhaul Warframe’s user interface. There is something new for both expert and novice players, though. He still has dozens of hours of quests to complete before he'll be able to play this new content. More anecdotally, I had a hard time getting my friend, a Warframe rookie, excited about the update. That’s not a problem for anyone who plays daily, or jumps back on for a weekend every few months to play new quests as they come out. Then you have to craft a particular item back at your in-game ship, wait 12 real-time hours, and watch the Apostasy Prologue teaser. You’ll need to follow a lengthy chain of quests-some of which have their own level requirements and only unlock when you’ve completed certain normal missions. Just unlocking The Sacrifice is an ordeal unto itself. The rub is that it's not really two hours of work. Receiving Umbra for less than two hours’ work feels almost too good to be true by comparison. You then have to grind for three more blueprints, the necessary crafting materials, and wait over three real-time days for them to finish (unless you spend actual money). Usually, completing a quest only unlocks a blueprint. That’s a major departure from most Warframe updates. You get it, plus its handful of stat-boosting mods, just for completing the story. Receiving Umbra for less than two hours’ work feels almost too good to be true.Īnd in a surprising twist, there are no long crafting times or grinding excursions necessary to unlock Umbra. Cheapskates (like me) and late-comers can finally upgrade their potentially favorite robot, while the dedicated get to keep their special toy. So the Umbra variant is a nice middle ground. ![]() Excalibur Prime, however, remains exclusive to players who spent $50 or more on a founders pack during the game’s beta over five years ago. Most Warframes receive an enhanced Prime version players can hop to with real-world cash or intensive farming. Umbra also feels like a concession to players. Although Excalibur Umbra is more concerned with hunting Ballas, for reasons that become clear as you sneak glimpses of its memories. ![]() Its abilities are mostly identical to the normal Excalibur, but this one is specialized for destroying Sentients-an enemy faction that adapts to damage types as you fight them. Excalibur Umbra is a visually distinct version of a basic model from the game. Between exposition dumps is a combat-heavy hunt for that aforementioned new Warframe. For those who simply want more action, it’s here. ![]()
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